ArtWanted! Featuring DWanimations

Tuesday, June 23rd, 2017, by Julian Karsunky

Our latest “ArtWanted! Feature” takes us back to the fascinating realm of architectural design and 3D-visualization. The image above is just one example of the impressive work done by the talented staff at DWanimations, a high profile studio located in the small town of Beesd, Netherlands. Founder Dirk de Jongh tells us that while the company’s main focus lies on providing high-quality renderings for architects and real-estate developers, their diverse customer base also includes product developers, shipbuilders, museums, schools and even amusement parks!

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Shifting the paradigm: Isotropix CEO Sam Assadian

Monday, June 5th, 2017 by Julian Karsunky

Just recently we proudly announced our new partnership with Clarisse, the high-end 2D/3D animation software by French developer Isotropix. Designed to streamline the workflow of CG artists, Clarisse is specialized in the creation and assembly of immense environments, look development, lighting and rendering.
We had the chance to talk with Sam Assadian, CEO and founder of Isotropix. Continue reading to find out about the company’s history, the development of Clarisse and the upcoming version 3.5.

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3D Artist of the Month June 2017: Farid Ghanbari

Thursday, June 1st, 2017 by Julian Karsunky

Congratulations to the very talented Farid Ghanbari for winning our June 2017 3D Artist of the Month competition!
His submission ‘Bottles of Life’ masterfully infuses the aesthetic of a baroque still life painting with state of the art techniques of contemporary visual design, resulting in an image that exudes that rare and instantly recognizable sense of true timelessness.

Continue reading to find out more about Farid and his way of working. And if you’re curious to find out more about the creation process of ‘Bottles of Life’, check out the detailed making-of by the artist himself!

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Farid Ghanbari: The Making of ‘Bottles of Life’

Thursday, June 1st  2017 by Farid Ghanbari

My name is Farid Ghanbari and I have been working as a CG Generalist Artist for about 10 years. My overall experience includes games, advertising, architectural visualization, motion design, and VFX. 

In this post, it’s my great pleasure to breakdown the development process of my latest artwork ‘Bottles of Life’, for you, the readers of the RebusFarm blog.

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A Look 'Beyond the Screen': FMX 2017

Wednesday, May 10th, 2017, by Nadine Obst

From 2nd until 5th of May, one of Europe's biggest conferences dedicated to Digital Visual Arts, Technologies, and Business, FMX2017, took place in Stuttgart, Germany. Influential players from the international animation, VR, Games, VFX, and Transmedia industries came together at „Haus der Wirtschaft“  to take a look ‘Beyond the Screen’. Of course, we at RebusFarm didn’t miss the chance to once again be a part of this great event!

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May the 4th Be With You: Graphic Designer Andreas Clausen on the Star Wars Fan Film ‘The Last Padawan’

Thursday, May 4th, 2017 by Julian Karsunky

A long time ago in a galaxy far, far away… Actually, it was just a couple of months back when Danish actor and filmmaker Jesper Tønnes released his live action Star Wars fan film ‘The Last Padawan’ to the public.
The story of a young Jedi on his quest to assemble his lightsaber has received unanimous praise from the community, currently sporting over 660,000 views on YouTube.

To celebrate Star Wars Day, we had the chance to talk with the film’s visual effects supervisor, Andreas Clausen.

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3D Artist of the Month May 2017: Milivoj Popovic

Friday, April 28th, 2017 by Julian Karsunky

We're excited to announce Milivoj Popovic as our May 2017 3D Artist of the Month! 
His winning image, the charming ‘Turtago’, won over the affections of the entire RebusFarm team in a heartbeat. From the rough skin to the amazingly detailed smooth and shiny shell – every line on Turtago’s body seems to be telling its own story.

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Milivoj Popovic: The Making of 'Turtago'

Friday, April 28th, 2017 by Milivoj Popovic

When we asked Milivoj Popovic, the RebusFarm May 2017 3D Artist of the Month, whether he wanted to do a piece detailing the development process of his winning image, we were hoping for additional work in progress pictures to go along with our regular interview. Surpassing even our wildest expectations, Milivoj went above and beyond to provide our readers with an exclusive making-of, jam-packed with insider tips from the artist himself.

Make sure to read up on our interview with Milivoj here. Now without further ado, RebusFarm is proud to present The Making of ‘Turtago’.

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ArtWanted! Featuring Pablo Marcovecchio

Wednesday, April 19th, 2017 by Julian Karsunky

Today’s "ArtWanted! Feature" takes us all the way to Montevideo, Uruguay. Here we meet Pablo Marcovecchio, designer and founder of Enano Maldito, a high-profile audiovisual studio specializing in CG post-production. With only five years since its inception, Pablo and his team of directors, artists, designers and producers have worked with some of the world’s most valuable brands including Coca-Cola, McDonald's and Unilever – an impressive list of clients for a time period that is often referred to as ‘the survival years’ in the industry.

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Beyond the Screen: RebusFarm at FMX 2017

FMX 2017: This is why you should come! 

We are looking forward meeting you all at FMX 2017, taking place May 02-05 in Stuttgart, Germany. It's Europe's most influential conference on Animation, Effects, VR, Games, and Transmedia, assembling around 260 speakers and daily visitors 3 400 for one week in spring.

Visit us at booth #2.7 and win RenderPoints!

By the way: Our technical support will be available May 3 & 4 to answer your technical questions and walk you through the usage of our render farm service. 

You can find the program of FMX 2017 here.

See you all in May!